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Gunner

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Using powerful ranged attacks, the Gunner aim & annihilates from a distance. Gunners also possess a wide range of multifaceted attacks that make up for the lack of defense.

Additionally, the various types of ammunition that Gunners have access to give them a strategic advantage in determining which firearm best fits the enemies they're facing. This adds yet another element of excitement to each battle.

Original AttacksEdit

Skills Edit

Rest

Gun Mastery (Passive) Increases the physical damage when a gun is equipped.

Required Skill: none

Required Skill Point: 2

Hp recovery increase

Critical Up (Passive) Increase your critical rate permenantly.

Required Skill: Rest [1]

Required Skill Point: 1

Swordman2

Frozen Shot (Active) Fires an ice bullet, freezes the enemy and causes water-elemental damage.

Required Skill: Rest [1], HP Recovery Increase [6]

Required Skill Point: 1

Swordman3

Explosive Shot (Active) Fires an explosive bullet, which deals explosive damage to nearby enemies.

Required Skill: HP UP Increase [8]

Required Skill Point: 1

Swordman4

Trap Mastery (Passive) Increases the ammount of traps that can be placed.

Required Skill: HP UP Increase [8]

Required Skill Point: 1

Swordman5

Poison Mine (Active) Deploy a poison mine on the ground, dealing poison damage over time.

Required Skill: One-Handed Weapon Mastery [8] OR Two-Handed Weapon Mastery [8]

Required Skill Point: 1

Swordman6

Increase Trap Time (Passive) Increase the time that a trap can stay deployed.

Required Skill: One-Handed Weapon Mastery [8] OR Two-Handed Weapon Mastery [8]

Required Skill Point: 1

Swordman7

Ice Mine (Active) Deploy an ice mine on the ground, dealing ice damage and freezes nearby enemies.

Required Skill: Sword Fire [8] OR Guard Up [8]

Required Skill Point: 1